|Painkiller - Psychedelic Eyeball|
Painkiller, on release, received decent reviews, but wasn't a runaway success; reviewers criticized its "lack of substance in comparison to modern shooters." Whoever said that is an idiot. Painkiller is from the DOOM and Quake school of games. There are no bullshit physics puzzles; physics is for making limbs fly about in massive explosions of gore. Fetch quests? Allies? Yeah right, if it moves, shoot it...
Keywords: let's play; psychedelic eyeball; painkiller
|Painkiller: Overdose - Null Set|
Painkiller was a fantastic FPS released in 2004 to critical acclaim. Its fast-paced gameplay and fantastic level and weapon design cemeted its status as one of the best shooters ever made, even becoming known as the unofficial Doom 3. We will not be playing this game. Instead, we'll be playing the abysmal second expansion, Painkiller: Overdose. And we'll be playing it blind. Original Archived Version Available at the Let's Play Archive
Keywords: let's play; painkiller: overdose; null set
|Paper Mario - Faceguy|
Paper Mario was released in North America in 2001 by the developer Intelligent Systems; known for their fantastic WarioWare, Fire Emblem and Advanced Wars series. The game is the first in a series which continued on the Gamecube (Paper Mario: The Thousand-Year Door) and the Wii (Super Paper Mario). The game has been criticized for being ridiculously easy, and it is. I'll be playing the game and commentating with Wogturt...
Keywords: let's play; paper mario; faceguy
|Paper Mario: The Thousand-Year Door - Faceguy|
Paper Mario: The Thousand Year Door is a RPG that was created by Intelligent Systems and was released in North America on October 11, 2004. It is the second game in the Paper Mario series (Paper Mario for the N64 and Super Paper Mario for the Wii) and is considered to be the best in the series. Critics have claimed that this game isn't a huge visual upgrade from the first Paper Mario, but they're retarded...
Keywords: let's play; Faceguy; Paper Mario: The Thousand-Year Door
|Parasite Eve - DO IT TO IT|
We're going to be playing Parasite Eve, a game released on September 9, 1998 in the States. It was developed by Square, who I'm sure you know are the creators of the never-ending Final Fantasy series. The game is apparently a sequel to a Japanese book. Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; DO IT TO IT; Parasite Eve
|Patapon - Ambisagrus|
Patapon is a musical strategy RPG developed by Pyramid and published by Sony in early 2008. It's played by drumming different beats with the PSP's face buttons for different commands. Wikipedia can explain it better than I can, I suppose. Wikipedia posted: The player controls a tribe consisting of infantry, ranged troops and cavalry. Initially, the player's forces consist of only a few spearmen named Yaripon but as the game progresses, more units, greater warriors and more powerful weapons can b...
Keywords: let's play; patapon; ambisagrus
|Penumbra - Crackle and Raar Im A Dinosaur|
Penumbra: Overture is a mix of survival horror and first-person adventure. The developers focussed on making physics an integral part of the game, and it shows. The puzzles feel very natural, and all of them can be solved if you step back and thing about what would happen. Of course the game environment is so creepy and disturbing that it's nearly impossible to collect your thoughts because oh god something is going to eat me...
Keywords: let's play; penumbra; crackle
|Penumbra Collection - Khad|
Yep, I am that uncreative. That and when I heard about this game, I wanted to try it out. From the sounds of it, it is a survival horror adventure game. I assume that means Myst with zombies and shit. The difference between this LP and the other one (I think) is that I will be running this blind. With that said, I have not watched the other LP other than the first few minutes to see how they did it (with sub titles)...
Keywords: let's play; Khad; Penumbra Collection
|Pepsiman - Maxwell Adams|
Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; Maxwell Adams; Pepsiman
|Perfect Dark - FrenzyTheKillbot|
Perfect Dark is a 2000 first-person shooter video game for the Nintendo 64 game console. The game was developed and published by Rare, creators of the multimillion-selling GoldenEye 007, an earlier first-person shooter with which Perfect Dark shares many gameplay features. This game is also considered the spiritual successor to GoldenEye 007. Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; FrenzyTheKillbot; Perfect Dark
|Perfect Dark Zero - FrenzyTheKillbot|
Perfect Dark Zero is a first-person shooter video game developed by Rare and published by Microsoft Game Studios. The game had a difficult development cycle, during which a substantial part of it was initially designed for the Nintendo GameCube. Due to Microsoft's acquisition of Rare in 2002, the game was eventually released as a launch title in North America, Europe, Australia and Japan exclusively for the Xbox 360 in late 2005...
Keywords: let's play; FrenzyTheKillbot; Perfect Dark Zero
|Phantasmagoria - Niggurath|
Released in the summer of 1995, the PC title Phantasmagoria was a ground breaking title not only for Sierra On-line (Sierra mostly having been known for it's much more comedic or fantasy based Quest series games; Phantasmagoria was only the second title to reach into really 'adult' territory being beaten by a year by Gabriel Knight) but also for computer games as a whole with it's dramatic usage of full motion video and actors (Phantasmagoria is stated as being the first video game title to use ...
Keywords: let's play; Niggurath; Phantasmagoria
|Phantasmagoria 2: A Puzzle of Flesh - davidspackage|
Phantasmagoria 2 is one of the last attempts at making an adventure game with digitized actors portraying characters. While it’s a sequel in name to Phantasmagoria 1, which was previously LPed by Spiteful Crow, the game’s story doesn’t have any ties to its predecessor other than a fleeting reference to its main character, Adrienne. Like the first one, Phantasmagoria 2 is known for its violent and gory content...
Keywords: let's play; phantasmagoria 2; davidspackage
|Pikmin - Faceguy|
Pikmin was developed and produced by Nintendo, and then released in 2001 in America. Shigeru Miyamoto helped with the overall design of the game, basing it off of his original idea of Super Mario 128. The game was very well received, praising it's use of excellent atmosphere and mix of difficulty. Unfortunately, the game was faulted for placing a time limit on the player. Pikmin is a cross between an RTS and an action platformer...
Keywords: let's play; Faceguy; Pikmin
|Pikmin 2 - Mugiwara Yoshi|
Take the already pretty damn good Pikmin; drop the 30 day time limit; give you more to see, do, kill, and hoarde; and make it even prettier. You get a pretty damn excellent game. It's Pikmin 2. Following the events of the first Pikmin: Captain Olimar returns to his home planet Hocotate, only to discover his company's President and his fellow freighter Louie have put the company in debt to the tune of 10100 Pokos...
Keywords: let's play; Mugiwara Yoshi; Pikmin 2
|Pilotwings 64 - Ambisagrus|
Pilotwings 64 is a flightsim game for the Nintendo 64, released alongside the console in 1996. It's a pretty relaxed game but it still manages to be really challenging. It's also really pretty, especially for an N64 launch game! The way we're going to do this LP is pretty simple, solo commentary unless I feel the need to bring in a guest, and even then only one at a time. I don't plan to try to be too funny, we'll keep this relaxed and informative...
Keywords: let's play; Ambisagrus; Pilotwings 64
|Postal 2 - Tehzim|
Postal 2 is a first person shooter from 2003. It uses the Unreal Warfare (2.5) engine. It was developed by Running With Scissors but its distribution has been cloudy. Many publishers wouldn't touch it and those that did soon changed their mind. Is this the game you're not supposed to play? Darker and more sadistic than Grand Theft Auto III, more action packed than Soldier of Fortune 2: Double Helix, more perverted than Manhunt, more.....
Keywords: let's play; tehzim; Postal 2
|Prey - Static_Fiend|
So what's the deal here? You aren't gonna believe this one... Wikipedia posted: The story focuses on Domasi Tawodi (Cherokee) (aka Tommy), a Cherokee garage mechanic and former U.S. Army soldier living on a Native American reservation in Oklahoma. At the beginning of the game, Tommy is in a bar owned by his girlfriend, Jen. Tommy is tired of living on the reservation, and constantly tries to push his heritage away, while at the same time trying to convince Jen to leave home, if only for a short ...
Keywords: let's play; static_fiend; prey
|Prince of Persia 3D - Psychedelic Eyeball|
Prince of Persia 3D, as the title suggests, is the third official installment of the well-known Prince of Persia series. It was developed by Red Orb Entertainment (a company which spawned from Broderbund Software, who published the first two games) and released by The Learning Company in September 1999. It is the last game of the series prior to its rebirth back in 2003, as a game company called Ubisoft released a pretty fun game called Prince of Persia: The Sands of Time...
Keywords: let's play; prince of persia 3D; psychedelic eyeball
|Prince of Persia: Sands of Time - Sethur|
You probably know this game. But for the few who maybe do not... Prince of Persia: Sands of Time is a 2003 third person 'action adventure' by Ubisoft Montreal (developers of other good game such as Assassin's Creed and the Splinter Cell series) and a continuation of the iconic Prince of Persia series. The last game in this series before it, Prince of Persia 3D, was a horrible failure, so the developers had to avoid tanking again to not doom the franchise - and by god, they did a marvelous job of...
Keywords: let's play; prince of persia; sands of time; sethur
|Prince of Persia: The Two Thrones - Coulis|
Prince of Persia: The Two Thrones (aka The Two Kingdoms in France or Rival Swords on Wii and PSP) is the final opus of the revamped trilogy started in 2003 by Ubi Soft, based upon the famous creation of Jordan Mechner. It's principally a platforming game but also contains combat and puzzles. OOOOkay... So why should I watch this ? I think it's a pretty good game, keeping the combat system of the second game with the atmosphere of the first one...
Keywords: let's play; Coulis; Prince of Persia: The Two Thrones
|Prince of Persia: Warrior Within - Nidoking|
Don't let the thread title confuse you... Prince of Persia: Sands of Time is an amazing game. One of my favorites, and probably a favorite of everyone who's played it. It has one of my favorite video game soundtracks ever, the gameplay is fluid and fun, the characters are interesting and interact well with each other (not that there are many of them), and the time manipulation mechanic rewards both skilled and unskilled players by making mistakes less painful and combat less onerous...
Keywords: let's play; Nidoking; Prince of Persia: Warrior Within
|Prisoner of Ice - Coulis|
So what is Prisoner of Ice ? Prisoner of Ice is the indirect sequel of Shadow of the Comet. While taking some characters and places from the later, the plot globally doesn't take much from it. It is still developed by Infogrames with some people from the original team and was released in 1995. To prepare the event of its release, Bruno Bonnell (Infogrames omnipotent CEO) even allow the writer of the game to publish three comics books based upon minor characters of the game: Pandora's Prison, The...
Keywords: let's play; coulis; prisoner of ice
|Psychonauts - Sethur|
So what the hell is this? Psychonauts is one of the games that is unimaginatively labeled an "Action-Adventure", but is is so much more. It was created by Double Fine Productions which was founded by Tim Schafer, whom you may (but probably will not) remember from games such as Maniac Mansion, Monkey Island 1 + 2, Day of the Tentacle, Full Throttle, and Grim Fandango, which all share the virtues of being excellent games and full of mind-bendingly funny humor...
Keywords: let's play; psychonauts; sethur
|Punch-Out!! Wii - TheWanderingNewbie|
Punch-Out!! for the Wii was released early in the summer of 2009. It is more of a reimagining of the original NES Punch-Out!! then a completely new game. This does not mean that it doesn't bring anything new to the table. The controls are tighter, boxers actually have personalities, and there are new modes as well. For more info then I have the patience to put here refer to this. Original Archived Let's Play available at the Let's Play Archive
Keywords: let's play; TheWanderingNewbie; Punch-Out!! Wii
Downloads: 1,735 (1 review)
|Puzzle Agent - jttoddy|
Telltale is a development team very well known for their large number of point-and-click adventure games which bring back series many gamers thought would be long dead in modern gaming. Releasing new takes on old games such as Sam and Max as well as making new series like Strong Bad's Cool Game for Attractive People. Telltale teamed up with famous cartoonist Graham Annable, also known as Grickle. Annable is known particularly well for his interesting style of drawing and character design, using ...
Keywords: let's play; jttoddy; Puzzle Agent
|Puzzle Agent 2 - Xander77|
Puzzle Agent 2 is a puzzle adventure game by Telltale and (naturally enough) a sequel to Puzzle Agent, which has had an excellent LP I recommend you watch: http://lparchive.org/Puzzle-Agent/ The original game was a twisted amalgam of the works of cartoonist Graham Annable, aka grickle and a plot inspired by David Lynch, Stanley Kubrick and the Coen brothers (most notably Fargo). The second game, by comparison, is pretty damn weird...
Keywords: let's play; Xander77; Puzzle Agent 2